reactive music: can artists learn from game developers?

“When composing reactive scenes, artists could learn from the experience of video game music composers.” This 2010 article from Experience Lab gives some examples (but can we go further than the “finding a hook” approach?) Find out more here.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s